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AI Insights · Timothy · October 2022

Top 5 Idler Games in Finland Q3 2022: Performance Overview

Discover the performance trends of the top 5 idler games in Finland during Q3 2022, with insights into their downloads, revenue, and active user metrics.

Top 5 Idler Games in Finland Q3 2022: Performance Overview

In the third quarter of 2022, the top 5 idler games in Finland demonstrated varying performance trends across downloads, revenue, and active users. Here's a detailed look at how each game fared, based on data from Sensor Tower.

Like a Pizza from MondayOFF saw a gradual decline in weekly downloads, starting at 6.3K in late June and decreasing to just 159 by the end of September. The game's weekly revenue peaked at $55 in mid-July and then fluctuated, ending at $27 in early September. Despite the drop in downloads, weekly active users remained relatively stable initially, peaking at approximately 10.8K in late July before gradually declining to around 5.9K by the end of September.

Airport Master - Plane Tycoon by Panteon Yazilim Oyun Egitim Teknolojileri ve Hizmetleri Sanayi Ticaret Anonim Sirketi experienced a significant drop in weekly downloads, going from 7.7K in late June to just 155 by the end of September. The game's weekly revenue showed a similar trend, peaking at $153 in early August before dropping to negligible amounts by late September. Weekly active users also declined, starting at 6.6K in late June and ending at approximately 2.9K by the end of the quarter.

My Mini Mart from SUPERSONIC STUDIOS LTD had a relatively stable performance in terms of weekly downloads, ranging between 1.5K and 593 throughout the quarter. Weekly revenue peaked at $239 in late June and saw fluctuations, ending at $108 by the end of September. The game's weekly active users saw a slight decline, starting at 3.3K in late June and decreasing to around 1.9K by the end of the quarter.

My Perfect Hotel by SayGames LTD, which launched in late July, saw an initial surge in weekly downloads, peaking at 3.2K in mid-August before gradually declining to 1.2K by the end of September. The game's weekly revenue reached its highest at $132 in late August and remained relatively stable, ending at $71 by the end of September. Weekly active users also showed a strong initial growth, peaking at 4.9K in late August and then stabilizing around 3K by the end of the quarter.

Junkyard Keeper from ZPLAY (HK) TECHNOLOGY CO., LIMITED had a fluctuating trend in weekly downloads, starting at 165 in late June, peaking at 2.2K in mid-July, and then decreasing to 344 by the end of September. The game's weekly revenue remained modest, peaking at $89 in mid-July and ending at $50 by the end of the quarter. Weekly active users peaked at 2.9K in late July and saw a gradual decline, ending at approximately 621 by the end of September.

For more detailed insights and data on these games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022